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NPC Generator

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Advanced [show]


Gunter Lester, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of warhammers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is golden and curly. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born to a Priest, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Herbalist

Voice: Mousy voice

Attributes [hide]

Gunter Lester, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp. 1 Chain shirt.


Social Check DCs


Miles Law, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of magic on his torso. He has a slight overbite and is overall scrawny. He wears his golden hair down. He is very pretty but has cold, dead eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Miles was born in the east. At a young age he loved to build and create. A few years later when the west was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Persistence. Flaws: Forgetful. Bonds: Attractive, Immigrant. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Miles Law, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)8 (-1) 10 (+0)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Arnold Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. He sports a flattop hair cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A true patriot, Arnold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Arnold was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Ideals: Persistence. Flaws: Sensitive. Bonds: Attractive, Military, Immigrant. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Arnold Beckwith, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)9 (-1) 12 (+1)15 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Sard (30 gp). Moss agate (15 gp). Red-brown spinel (120 gp).


Social Check DCs


Lewis Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his sickle. He has wavy golden hair. His green eyes are passionate and lively.

Personality: He exudes charisma. He is a tour de force of persuasion. He is used to getting what he wants. In part because he is a meticulous planner.

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people.

Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Layabout

Voice: Middle-eastern accent

Attributes [hide]

Lewis Cornish, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)14 (+2) 17 (+3)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Masterwork Musical instrument.


Social Check DCs


Theodoric Badger, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. He wears his golden hair up. His eyes are green and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Poor, Adventurer. Occupation: Spy

Voice: French accent

Attributes [hide]

Theodoric Badger, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)7 (-2) 10 (+0)11 (+0)
Skills Deception +2, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. A miniature golden chest with tiny emeralds lining the top (160 gp).


Social Check DCs

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