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Advanced [show]


Chad Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. His chestnut hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. He also is a firm believer in the manly ideal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Marry his sister to traveling adventurers; and he has a crush on the local tanner

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Rich, Has a crush, Family. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Chad Lindsay, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: Solid gold idol (500 gp). Solid gold idol (500 gp).


Social Check DCs


Clerebold Tyndall, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears a grey coat over a brown low-cut shirt, and a small hat upon his head. His right leg appears badly burned and disfigured. He wears a small hat to hide his balding. He has a dull look in his amber eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is afraid of women and trembles around them

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His homeland was ravaged by war and he spent much of his life rebuilding it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His religion dominates his actions; and to end his boredom

Flaws: Shy, Mundane, PTSD. Bonds: Religious. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Clerebold Tyndall, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)9 (-1) 11 (+0)15 (+2)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Charles Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple green robe with red stripes complete with hood. His black hair is cut short. His eyes are blue and beady.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He left for the south, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and to be a animal trainer again

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Bookbinder

Voice: Hissing voice

Attributes [hide]

Charles Hartford, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)18 (+4) 13 (+1)12 (+1)
Skills Insight +3, Religion +6
Senses Passive Perception 11
Languages Common, Gnoll, Gnome, Goblin, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Henry Pickering, Male Human [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is lengthy and is close to two feet long. His green unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is lazy, self-centered, vain, and jealous.

History: He was born at the edge of vast desert. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a deep hatred of dire rats

Flaws: Disease, Selfish. Bonds: Enemies, Nature, Religious, Criminal record. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

Henry Pickering, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 18 (+4)15 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 12000 cp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 3 Tanglefoot bags. 4 Thunderstones.


Social Check DCs


Guy Gracey, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is tall, broad shouldered and powerfully built. His auburn hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.

Motivation: He has decided he is irredeemable; and to reunite with his old friends

Bonds: Adventurer, Job, Criminal record, Military, Nature. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Guy Gracey, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)11 (+0) 16 (+3)14 (+2)
Skills Athletics +4, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1000 sp.


Social Check DCs

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