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NPC Generator

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Advanced [show]


Richard Wentworth, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. His white hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Richard will drive conversation. He is skeptical of what others tell him and is slow to trust.

History: He was born in the south, but his parents moved at a very young age to the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Immigrant, Criminal record, Has a crush. Occupation: Blacksmith

Voice: Breathy voice

Attributes [hide]

Richard Wentworth, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 9 (-1)18 (+4)
Skills Intimidation +6, Investigation +4
Senses Passive Perception 9
Languages Common, Giant, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Golden pearl (160 gp). 7 Acid flasks. 2 Thunderstones.


Social Check DCs


John Tickle, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has styled his silver hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is fixated on the number 79. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: To prove his worth to the world; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Insane, Impulsive. Bonds: Nature, Adventurer. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

John Tickle, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)17 (+3) 14 (+2)7 (-2)
Skills Insight +4, Performance +0
Senses Passive Perception 12
Languages Common, Terran, Orc, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


John Tickle, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely grey suit with brown socks and a vest with buckled shoes. His red hair is cut short. His eyes are likewise hazel.

Personality: Abrasive and pushy, he has a hard time making friends. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of western immigrants he idolized his father. There was a wharf not far from home where he often wandered off to fish. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels that his past leaves him morally obligated to help; and to settle down with his crush

Flaws: Antagonistic. Bonds: Has a crush, Immigrant, Nature, Criminal record. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

John Tickle, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Breastplate.


Social Check DCs


Patrick Ainsworth, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears silk and lounges about seductively. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also has developed a complete distrust of the Bounty Hunter profession.

History: Born in the east to a Miller, Patrick learned a great deal about his mother's area of expertise. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Depressed. Bonds: Attractive, Job. Occupation: Miller

Voice: Speaks with back of mouth

Attributes [hide]

Patrick Ainsworth, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)9 (-1) 10 (+0)10 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Chad Clayden, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear red tank tops with violet pants and is in decent physical shape. His hair is short and chestnut. His eyes are a pleasant brown.

Personality: He is almost excessively polite to everyone, even when angry. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: He has passion for adventuring and risk; and retire the richest man in the north

Ideals: Entrepeneur, Gifted. Flaws: Shy, Disease. Bonds: Adventurer. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Chad Clayden, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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