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NPC Generator

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Advanced [show]


Anselm Kinsley, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this western man wears green trousers with black and brown striped suspenders. He wears various colorful collared shirts. His black hair is cut short with large spiked bangs in the front. His eyes are green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: Anselm was raised in a hard working conservative environment. He has had some formal poetry training, and achieved minor success. He became a Healer soon after.

Motivation: Further expansion of business.

Ideals: Athletic, Professionalism, Artistic. Flaws: Antagonistic. Bonds: Job. Occupation: Healer

Voice: Sore throat, cough

Attributes [hide]

Anselm Kinsley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)9 (-1) 11 (+0)10 (+0)
Skills Religion +1, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Bloodstone (60 gp).


Social Check DCs


Odo Rutland, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears grey painted combat armor at almost all times. His auburn hair is knotted and matted. His green eyes are slightly larger than normal.

Personality: Odo is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.

History: He comes from a rich southern family. He moved from fad to fad and when he turned 15 he discovered painting. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Persistence, Artistic. Flaws: Depressed. Bonds: Rich. Occupation: Sailor

Voice: Speaks with back of mouth

Attributes [hide]

Odo Rutland, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 17 (+3)11 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Godfrey Wakefield, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears many layers of old clothing at all times, marred by teas. He keeps his black hair in a pixie cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised in a white middle class family as the only child. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Regain custody of his daughter.

Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Poor, Family, Enemies. Occupation: Bather

Voice: Slow speaker

Attributes [hide]

Godfrey Wakefield, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Azurite (10 gp). Jet (130 gp). Alexandrite (600 gp).


Social Check DCs


Wymar Ridley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tight fitting pastel shirt and pants. His chestnut hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Professionalism, Entrepeneur. Flaws: Mundane, Insane. Bonds: Poor. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Wymar Ridley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gomory Payton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish white hair is in a traditional bowl cut. His brown eyes are passionate and lively.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not trust anyone and sleeps with one eye open.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A freak accident while working with his Ploughman father left him crippled. He used his abilities to travel the world and help people.

Motivation: Balancing his hectic life and new Server responsibilities is difficult; and to get a good night's sleep

Ideals: Philantrophist, Artistic. Flaws: Insomniac, Disease. Bonds: Attractive. Occupation: Server

Voice: Middle-eastern accent

Attributes [hide]

Gomory Payton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)13 (+1) 15 (+2)17 (+3)
Skills Athletics +5, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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