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NPC Generator

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Advanced [show]


Gomory Sutton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears silk and lounges about seductively. He has a long white beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gomory lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer, Family. Occupation: Ruler

Voice: Soft and melodious

Attributes [hide]

Gomory Sutton, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 15 (+2)9 (-1)
Skills Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 5000 cp. Eye agate (7 gp). 1 Minor magic item.


Social Check DCs


Randal Hornsby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tan leather gloves, a tan jacket, and tight pants. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with a lost civilization.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Slave, Immigrant. Occupation: Courier

Voice: American accent

Attributes [hide]

Randal Hornsby, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gilbert Shelly, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a rose on it. He sports a long brown beard, and similarly colored long hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gilbert lived on a farm with his mother, near the main road leading to a nearby town. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gilbert's homeland. Gilbert decided to take the middle way and become a bodyguard. He has been saving his money to try and buy his brother's freedom.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Family, Immigrant. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Gilbert Shelly, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 17 (+3)11 (+0)
Skills History +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2800 sp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Geoffrey Sharps, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in earthy colors with a grey and blue handkerchief worn on his right side and is in decent physical shape. His blonde hair is lengthy and is close to two feet long. His hazel unseeing eyes seem to look past you.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the south his family was never financially stable. He helped his father out around the business and became quite the natural. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Disease, Shy, Fearful. Bonds: Poor, Job, Criminal record. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Geoffrey Sharps, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Emerald (900 gp). Amethyst (60 gp).


Social Check DCs


Aldous Richie, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green coat over a white low-cut shirt, and a small hat upon his head. His blonde hair and beard is wavy and long. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a small toy that he constantly fidgets with.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Gardener father left him crippled. He has achieved small success as a Miller.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Flaws: Greedy, Addict, Disease. Bonds: Job, Adventurer. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Aldous Richie, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)18 (+4) 9 (-1)12 (+1)
Skills Acrobatics +5, History +6
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Celestial, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +6

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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