Hunter Dryden, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing colorful clothing, dressed as a Painter. His black hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person.
Personality: He never swears and excessively uses polite adverbs when speaking. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He is a Chromatic Dragon in disguise. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 8 years.
Motivation: Meet up once more with his childhood friend; and he has comitted a past crime that haunts him to this day
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Adventurer, Job, Criminal record. Occupation: Painter
Voice: Italian accent
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Don Asheton, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'2" and wears professional attire. His tied-back hair is blonde. He has a dull look in his green eyes.
Personality: He has a massive crush on the younger sibling of the Shoemaker who has hired him part-time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born at the edge of vast island. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants a kiss; and he wants to get laid
Ideals: Entrepeneur. Bonds: Attractive, Has a crush, Nature, Religious. Occupation: Shoemaker
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Ernest Marley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in earthy colors with a brown and grey handkerchief worn on his right side. His brown hair is braided into rings. His eyes are a pleasant violet.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A powerful wizard made him what he is. He was an athlete and attended two major summer competitions. He never won. He became a Sage soon after.
Motivation: He's in love; and wants his loneliness to end
Ideals: Optimist, Athletic. Bonds: Job, Mentor, Has a crush. Occupation: Sage
Voice: Irish accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Orc, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 600 sp. Jet (90 gp).
Godfrey Harley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He has a large yellow mantle and cape that has been intricately interwoven into his white robe. His white hair is lengthy and is close to two feet long. His eyes are violet and he is always smoking a pipe.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has all his life been fascinated with poetry.
History: His father raised him in a mountain cabin. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has never given up on his poetry dream.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Artistic, Gifted. Flaws: Antagonistic. Bonds: Nature. Occupation: Jeweler
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1200 sp. 1 Masterwork Common Ranged Weapon.
Roland Brandon, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. His golden hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He exudes charisma. He is a tour de force of persuasion. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: Money/treasure; and he is greedy
Ideals: Gifted. Bonds: Rich, Attractive, Adventurer, Religious. Occupation: Ruler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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