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NPC Generator

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Advanced [show]


Richard Compton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean blue cloak covering his clean studded leather. He keeps his white hair in a pixie cut. His amber eyes lackadaisically let the world flow into them.

Personality: Richard is depressed about a lot of things. He tends to be a nihilist. He is skeptical of what others tell him and is slow to trust.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and balancing his hectic life and new dilettante responsibilities is difficult

Flaws: Depressed, Shy. Bonds: Military, Rich, Job. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

Richard Compton, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills History +4, Stealth +5
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 2 Holy water. 2 Tanglefoot bags. 3 Acid flasks. 2 Alchemist’s fire.


Social Check DCs


Balimaar Acton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, green, dusty cloak. His hair is long and silver with streaks of blonde, and is pulled back with small green clips. His beard is blonde, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered writing. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and he would like to get married and retire

Ideals: Artistic. Flaws: Terse. Bonds: Family, Slave, Has a crush. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Balimaar Acton, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2600 sp.


Social Check DCs


Aldous Clive, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is well dressed, constantly wearing a brown suit, grey shirt, and black tie. He is tall, broad shouldered and powerfully built. His auburn hair is lengthy and is close to two feet long. This brown eyed northerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: To find somewhere to settle down; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Gifted. Flaws: Disease, Mundane. Bonds: Military, Job. Occupation: Crown-heir

Voice: Australian accent

Attributes [hide]

Aldous Clive, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 11 (+0)13 (+1) 12 (+1)6 (-2)
Skills Intimidation +0, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1

Possessions: 400 gp. Rose (60 gp). Violet garnet (300 gp). 1 Minor magic item.


Social Check DCs


Alexandre Atherton, Male Human [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. His golden hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: Alexandre hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Alexandre lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Brewer and was forced into it by his family; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Bonds: Attractive, Family, Criminal record. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

Alexandre Atherton, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)9 (-1) 12 (+1)6 (-2)
Skills Acrobatics +4, Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Percival Barclay, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this western man wears rags and sports a simple walking cane. He wears a Stetson hat to cover his moderate length brown hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will rave to anyone who will listen. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Percival grew up listening to his mother's many stories. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear; and he's looking for his big break

Ideals: Athletic, Logical. Flaws: Insane, Fearful. Bonds: Poor, Adventurer. Occupation: Mortician

Voice: Dutch accent

Attributes [hide]

Percival Barclay, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)10 (+0) 10 (+0)15 (+2)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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