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NPC Generator

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Advanced [show]


Patrick Ashton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears a robe, a symbol of magic around his neck, and a shield on his belt. He wears a broad hat to cover his moderate length golden hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He is mildly Human supremacist, though he does not identify as such. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Weaver father left him crippled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Weaver again; and to get a good night's sleep

Ideals: Fighting. Flaws: Racist, Disease, Insomniac. Bonds: Job. Occupation: Mason

Voice: Sore throat, cough

Attributes [hide]

Patrick Ashton, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)11 (+0) 14 (+2)10 (+0)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Eye agate (9 gp). Alexandrite (300 gp). 1 Everburning torch. 3 Antitoxin.


Social Check DCs


Adam Hampton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. He has silver hair. His face is covered beneath a completely black helmet.

Personality: Adam hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To get a good night's sleep; and money/treasure

Ideals: Artistic. Flaws: Secretive, Disease, Insomniac. Bonds: Rich. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Adam Hampton, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)10 (+0) 14 (+2)17 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


William Reed, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean black cloak covering his clean studded leather. He wears his blonde hair down. His eyes, though not visible through his cowl, are green.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Baker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Athletic, Passionate, Optimist. Bonds: Immigrant, Family. Occupation: Dyer

Voice: Creaky witch voice

Attributes [hide]

William Reed, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 12 (+1)9 (-1)
Skills Arcana +5
Senses Passive Perception 11
Languages Common, Auran, Dwarven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Ernest Beverly, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is well dressed, constantly wearing a blue suit, red shirt, and blue tie, marred by teas. His hair is golden and curly. He has a dull look in his violet eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Ernest hails from a village terrorized by gnolls. While studying, he fell in love. They married and had a daughter. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ernest was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Someone believes him a fraud; and revenge

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Enemies, In love. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Ernest Beverly, Male Human Fighter 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)15 (+2) 13 (+1)18 (+4)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears bulky grey painted plate armor. He has a hunchback. His chestnut hair has been sun bleached extensively. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is irascible and easily irritated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the north. Through the years after Thomas was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Thomas's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and to be a spice merchant again

Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Immigrant. Occupation: Beggar

Voice: Scandinavian accent

Attributes [hide]

Thomas Birkenhead, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)9 (-1) 14 (+2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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