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Advanced [show]


Rolf Deighton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears brown trousers with black and brown striped suspenders. He wears various colorful collared shirts. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady gray eyes.

Personality: Rolf wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A deep hatred of brigands; and many brigands want him driven away

Ideals: Athletic, Disciplined. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Rolf Deighton, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Thomas Sydney, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He is tall, broad shouldered and powerfully built. He has moderate length red hair. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born at the edge of vast island. Thomas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thomas decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Servant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His spouse's relatives view him with great suspicion; and he is a bit of a kleptomaniac

Ideals: Impeccable. Flaws: Secretive. Bonds: Nature, Criminal record, Family. Occupation: Servant

Voice: Speaks like tongue is numb

Attributes [hide]

Thomas Sydney, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Balimaar Beitz, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with broad hat. His hair is black and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: To end his boredom.

Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Immigrant, Attractive. Occupation: Engraver

Voice: Sighs a lot, exhausted

Attributes [hide]

Balimaar Beitz, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)17 (+3) 12 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Abyssal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Azurite (10 gp). 4 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Justin Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. He is portly but not overly obese. His blonde hair is cut jaggedly and amateurishly. His blue eyes lackadaisically let the world flow into them.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He feeds upon the attention of others.

History: A powerful wizard made him what he is. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Seeks redemption.

Flaws: Shy. Bonds: Attractive, Mentor, Slave. Occupation: Bather

Voice: Scandinavian accent

Attributes [hide]

Justin Wheatley, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 70 pp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Everard Marleigh, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. He wears his white hair up in a very large beehive style do. This green eyed westerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their son. He worked as a Stableman, and he later adopted a second son.

Motivation: He is greedy.

Flaws: Antagonistic, Selfish. Bonds: Rich, Family. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Everard Marleigh, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Deception +1, Stealth +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp. Bloodstone (80 gp). Moss agate (9 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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