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NPC Generator

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Advanced [show]


Odo Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His hair is chestnut, silky, and of moderate length. His eyes are likewise green. His teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has never given up on his music dream.

Motivation: He has a crush on the local Mayor.

Ideals: Fighting, Artistic. Flaws: Addict. Bonds: Attractive, Has a crush, Adventurer. Occupation: Brewer

Voice: Scratchy, weak

Attributes [hide]

Odo Stapleton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)9 (-1) 7 (-2)17 (+3)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 2500 sp. 1 Magnifying glass. 1 Healer’s kit.


Social Check DCs


Trym Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears silk and lounges about seductively. His hair is auburn and very short. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trym was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Addict, Terse, Hedonist. Bonds: Attractive. Occupation: Carpenter

Voice: Hard of hearing, loud

Attributes [hide]

Trym Trowbridge, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)16 (+3) 15 (+2)15 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 12
Languages Common, Halfling, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 80 pp.


Social Check DCs


Geoffrey Graham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Further he is a bit of a stoner and is frequently out of it.

History: Geoffrey was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He became a Fortune-teller soon after.

Motivation: A deep hatred of orcs.

Flaws: Addict. Bonds: Rich, Adventurer, Job, Enemies. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Geoffrey Graham, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)10 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerard Hale, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His silver hair is kept up in a ponytail inside a deerstalker hat. His eyes are blue and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his mother was called into army service. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Military. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Gerard Hale, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 13 (+1)8 (-1)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Ignan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Jade (140 gp).


Social Check DCs


Ralf Marston, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his long silver hair kept up in a rat tail. His eyes are amber and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The war was a terrible time for him, and Ralf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life.

Ideals: Passionate. Flaws: Depressed, Disease. Bonds: Military, Nature. Occupation: Actor

Voice: Gruff and masculine

Attributes [hide]

Ralf Marston, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)8 (-1) 13 (+1)15 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Alchemist’s fire.


Social Check DCs

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