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NPC Generator

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Advanced [show]


Alexandre Sheldon, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears professional attire. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the west to a Ruler, Alexandre learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Ruler. He now owns his own business.

Motivation: Sabotage a competitor; and to be a ploughman again

Ideals: Optimist. Bonds: Attractive, Job, In love. Occupation: Ruler

Voice: Scratchy, weak

Attributes [hide]

Alexandre Sheldon, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)12 (+1) 11 (+0)6 (-2)
Skills Acrobatics +1, Intimidation +0
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2900 sp.


Social Check DCs


Heward Colton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his silver hair up. His gray eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Heward lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Joker. Flaws: Disease. Bonds: Rich, Adventurer, Family. Occupation: Butcher

Voice: Low and grunting

Attributes [hide]

Heward Colton, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a black poncho over his likewise colored trousers and shirt. He has moderate length black hair. His blue unseeing eyes seem to look past you.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy and tries to find solutions quickly.

History: He was born in the north. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and doesn't want to be a carpenter and was forced into it by his family

Ideals: Disciplined, Persistence. Flaws: Disease, Lazy. Bonds: Immigrant. Occupation: Carpenter

Voice: Aggressive tone

Attributes [hide]

Geoffrey Jacobs, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)16 (+3) 8 (-1)15 (+2)
Skills Nature +5, Performance +4
Senses Passive Perception 9
Languages Common, Abyssal, Infernal, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Manfred Bristol, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is slicked back into a classic pompadour. His violet eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: He feels threatened by others; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Entrepeneur. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Manfred Bristol, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Silk rope. 1 Climber’s kit.


Social Check DCs


Solomon Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his silver hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not trust anyone and sleeps with one eye open.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Solomon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker. Flaws: Insomniac. Bonds: Poor, Religious, Enemies. Occupation: Architect

Voice: Indian accent

Attributes [hide]

Solomon Bradshaw, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp.


Social Check DCs

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