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Advanced [show]


Don Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a simple tan robe with blue stripes complete with hood. He is tall, broad shouldered and powerfully built. His black hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the east to a Unemployed, Don learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has recently gotten a pet goose that steals things from people.

Motivation: He's looking for his big break; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Insomniac. Bonds: Family, Job, Criminal record, Adventurer. Occupation: Unemployed

Voice: Excited and jittery

Attributes [hide]

Don Ainsworth, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)12 (+1) 17 (+3)11 (+0)
Skills Persuasion +2, Survival +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Simple lock. 1 Bullseye lantern.


Social Check DCs


Theodoric Langston, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and wears professional attire. His hair is always cut to a buzz. He has several tiny amethyst earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born into a rich family. A freak accident while working with his Assassin mother left him crippled. Since then, he has sought to make the best of life.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Rich, Slave. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Theodoric Langston, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 9 (-1)15 (+2)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3 Alchemist’s fire. 4 Thunderstones.


Social Check DCs


Arnold Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a blue scarf. He has a moderate pudge and is not very fit. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Energy wise he seems alert and responsive.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is terrified, and will act out of fear

Ideals: Philantrophist, Professionalism, Logical. Flaws: Insane. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Arnold Sheldon, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp.


Social Check DCs


Nicholas Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair, while still mostly chestnut, has prominent grey streaks. His ears are large.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He receives visions of the future at random moments

History: He was raised by priests from a young age. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Server

Voice: Speaks in third person

Attributes [hide]

Nicholas Birkenhead, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)17 (+3) 16 (+3)15 (+2)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 12000 cp. 1 Masterwork Common Melee.


Social Check DCs


Lance Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a grey cloak and cross-gartered black stockings. His long red hair reaches down to his waist. His eyes are a pleasant gray.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He can't help but pocket interesting objects he comes across

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Lance was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Lance decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Armorer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is content; and to find somewhere to settle down

Ideals: Athletic, Disciplined, Gifted. Flaws: Mundane. Bonds: Criminal record. Occupation: Armorer

Voice: Low range voice

Attributes [hide]

Lance Clinton, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)4 (-3) 17 (+3)8 (-1)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5

Possessions: 100 gp. 1 Masterwork Artisan’s tools. 1 Bullseye lantern.


Social Check DCs

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