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Advanced [show]


Gunter Cason, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his red hair up. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the east, but his parents moved at a very young age to the north. Gunter was born on a far eastern plains where he grew up under the tutelage of his father, an expert Butcher. He left for the east, certain he would find work there.

Motivation: To end his boredom; and sabotage a competitor

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Butcher

Voice: Italian accent

Attributes [hide]

Gunter Cason, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)16 (+3) 16 (+3)12 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Aquan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Aldous Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep yellow leather and dull brown iron scale mail. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the south, but his parents moved at a very young age to the east. His divine abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Immigrant, Family. Occupation: Slave Trader

Voice: Jamaican accent

Attributes [hide]

Aldous Birkenhead, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)11 (+0) 8 (-1)14 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs


Manfred Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tight fighting clothing, which leaves very little to the imagination. He wears a colorful flower in his golden hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge.

Ideals: Fighting, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Enemies. Occupation: Healer

Voice: Smoker's lung

Attributes [hide]

Manfred Marlowe, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Stealth +1
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Old masterpiece painting (900 gp). Solid gold idol (500 gp). 1 Chain shirt.


Social Check DCs


Odo Tickle, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His hair is silver and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Stoic and calm, he prefers to meditate than take action. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Miner

Voice: Sore throat, cough

Attributes [hide]

Odo Tickle, Male Human Fighter 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)17 (+3) 12 (+1)10 (+0)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Ridley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their son. He worked as a Armorer, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Family, Military. Occupation: Armorer

Voice: Smoker's lung

Attributes [hide]

Manfred Ridley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)9 (-1) 6 (-2)10 (+0)
Skills Deception +2, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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