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NPC Generator

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Advanced [show]


Patrick Harlan, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears skinny pants and wears a green and tan robe with the hood down. Beneath his clothing is a huge mess of scar tissue. His wide-brimmed hat is riddled with cuts and holes. His green eyes are passionate and lively.

Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He is frequently practicing swordplay.

History: The child of northern immigrants he idolized his mother. A gifted student he started as a Bowyer, but he got bored and became a Mason. He's also a talented Bowyer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Ugly. Bonds: Slave, Job, Military, Immigrant. Occupation: Mason

Voice: Thin and wheezing

Attributes [hide]

Patrick Harlan, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)9 (-1) 9 (-1)10 (+0)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Randal Atterton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a grey and tan handkerchief worn on his left side. He has done his best to style his white hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He never swears and excessively uses polite adverbs when speaking. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Optimist, Opinionated. Flaws: Disease, Insomniac. Bonds: Poor, Attractive. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Randal Atterton, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 90 pp.


Social Check DCs


William Wellington, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in a clean grey cloak covering his clean studded leather. With a patchy silver beard and wild silver hair. His hazel eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: William was born in the east. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Bonds: Enemies, Criminal record, Job, Family. Occupation: Spice Merchant

Voice: Eastern European accent

Attributes [hide]

William Wellington, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)15 (+2) 14 (+2)10 (+0)
Skills Deception +2, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3100 sp.


Social Check DCs


Miles Dalton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears clothing that is held on in multiple layers but all of it is in poor condition. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his black hair to look like a famous performer. His eyes are likewise blue. His teeth are white and perfect.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor

Ideals: Justice. Bonds: Poor, Slave, Attractive, Immigrant. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Miles Dalton, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 500 gp. Chrysoprase (50 gp).


Social Check DCs


Gerard Roscoe, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He is dressed in earthy colors with a black and blue handkerchief worn on his right side. His golden hair is cut short. His ears are large.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now spends his time doing works of charity.

Motivation: To pay off his debts; and he loathes his own lifestyle

Ideals: Gifted, Philantrophist. Flaws: Ugly, Depressed. Bonds: Mentor, Debt. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Gerard Roscoe, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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