John Blakeley, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a blue poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized ruby on his left hand. He keeps his red hair in a pixie cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He will rave to anyone who will listen. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Gifted from a young age, John studied abroad. From there he went from mercenary job to mercenary job. He now mingles about in high society.
Motivation: He has money and likes to spend it; and to prove his worth to the world
Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Rich, Adventurer. Occupation: Body Guard
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 2600 sp.
Jocelyn Badger, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep pastel leather and dull tan iron scale mail. He has a slight overbite and is overall scrawny. He has done his best to style his white hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not trust anyone and sleeps with one eye open.
History: Jocelyn was born with his mother's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He then took over the family business and is one of the better Sage for hire.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Job, Adventurer. Occupation: Sage
Voice: Australian accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 4 Tanglefoot bags.
Gunter Thornton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is golden and very short. He wears an eyepatch.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He served in the navy to pay for his family's outstanding loans. Like his father and his sister before him, after school he went straight into learning to become a Sellsword. He's also a talented Stableman, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult.
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Job, Military. Occupation: Sellsword
Voice: Russian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. 1 Half-Plate.
Anthony Abram, Male Human [Permalink]
Personal [hide]
Description: A 6'3" western man, he wears a tight fitting black shirt and pants. His hair is white, silky, and of moderate length. He has gleaming, smiling hazel eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his singing dream.
Motivation: He uses money and sex appeal to get what he needs; and he would like to get married and retire
Ideals: Gifted, Artistic. Flaws: Sensitive. Bonds: Attractive, Rich. Occupation: Assassin
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 2 Thunderstones. 3 Smokesticks.
Everard Gracey, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a red vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his red boots flare out at the collars. His white hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot resist a sob story and will often dote over anyone who has one.
History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the west was not economically sound they moved to his current location. He has worked as a Mayor like his mother before him.
Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found
Ideals: Philantrophist. Bonds: Job, Poor, Immigrant, Family. Occupation: Mayor
Voice: American accent
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 18 (+4) | 7 (-2) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Goblin, Undercommon, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
