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NPC Generator

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Advanced [show]


Heward Law, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a white costume with the symbols of strength on his torso. He wears his auburn hair up in a very large beehive style do. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He comes from a rich northern family. He was taken from his home at a very young age. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Slave. Occupation: Sellsword

Voice: Rolls R's

Attributes [hide]

Heward Law, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)6 (-2) 12 (+1)18 (+4)
Skills Arcana +0, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Aldous Kensley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple white robe with pastel stripes complete with hood. His tied-back hair is golden. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Cook mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and to get a good night's sleep

Ideals: Athletic. Flaws: Shy, Disease, Insomniac. Bonds: Religious. Occupation: Miner

Voice: Complex vocabulary, royal

Attributes [hide]

Aldous Kensley, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 7 (-2)10 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 3 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Alexandre Stanley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he sports green clothing, slightly heavier than average wear. His head has been shaved. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his brother

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Alexandre Stanley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 18 (+4)11 (+0)
Skills Acrobatics +4, Animal Handling +6
Senses Passive Perception 14
Languages Common, Terran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +6

Possessions: 200 gp. Brown-green garnet (120 gp). Chrysoprase (30 gp). Black pearl (700 gp).


Social Check DCs


Aldous Clinton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. With a patchy auburn beard and wild auburn hair. His brown unseeing eyes seem to look past you.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born on a small isolated farm. Aldous was born on a far southern island where he grew up under the tutelage of his father, an expert Blacksmith. He left for the south, certain he would find work there.

Motivation: Sabotage a competitor; and someone believes him a fraud

Flaws: Disease, Secretive. Bonds: Attractive, Nature, Immigrant. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Aldous Clinton, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 8 (-1)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 25000 sp. Zircon (30 gp). Chalcedony (30 gp). Chrysoprase (30 gp). Rhodochrosite (9 gp).


Social Check DCs


Cory Emsworth, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long blonde hair is drawn into a two foot long braid. His eyes are amber and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has decided he is irredeemable; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Criminal record, Adventurer. Occupation: Bounty Hunter

Voice: Strong lisp

Attributes [hide]

Cory Emsworth, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 17 (+3)13 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 13
Languages Common, Giant, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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