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NPC Generator

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Advanced [show]


Drogo Winchester, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, typically a more casual-formal manner. He wears a feathered hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. The war was a terrible time for him, and Drogo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. Drogo was born on a far southern plains where he grew up under the tutelage of his mother, an expert Banker. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Terse, Depressed. Bonds: Attractive, Immigrant, Military. Occupation: Banker

Voice: Prounounces S like Z

Attributes [hide]

Drogo Winchester, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Religion +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 300 gp. Alexandrite (900 gp). 1 Minor magic item.


Social Check DCs


Kyle Mori, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His chestnut hair is braided into rings. This green eyed westerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. Cursed with a spirit at a very young age, Kyle has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he has passion for adventuring and risk

Flaws: Disease, Fearful. Bonds: Rich, Adventurer, Enemies. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Kyle Mori, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 300 gp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Gold and topaz bottle stopper cork (900 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). 1 Everburning torch.


Social Check DCs


Robert Royston, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He is overprotective of those who hire his services. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Logical. Bonds: Rich, Attractive, Guardian, Criminal record. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Robert Royston, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 40 pp.


Social Check DCs


Ralf Alton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and very much looks the part of a Blacksmith. He has no hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the north. He has a minor phobia of water and hates getting wet.

History: Born in the north to a Blacksmith, Ralf learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has worked as a Blacksmith like his mother before him.

Motivation: Further expansion of business; and expand his business

Ideals: Pacifist. Flaws: Ugly, Addict, Fearful. Bonds: Job. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Ralf Alton, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)15 (+2) 13 (+1)9 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Theobald Dalton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a robe, a symbol of luck around his neck, and a ceremonial dagger on his belt. He is an epitome of beauty. His hair is long and red with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He receives visions of the future at random moments

History: He was born in the south. Brilliant and gifted he never wanted to apply himself. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality

Ideals: Fighting, Optimist, Gifted. Bonds: Attractive, Immigrant. Occupation: Tanner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theobald Dalton, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Chrysoberyl (120 gp). Tiger eye turquoise (13 gp). Jade (120 gp).


Social Check DCs

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