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Advanced [show]


Bernard Hackney, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dull black sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. He is an epitome of beauty. His hair is cut close to his head. His skin is flawless and his brown eyes scan people very quickly.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His job bores him to no end. He has decided to make it more interesting.

History: He was born several months after his father was called into army service. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He used his abilities to trick people and travel the world for free.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Persistence. Bonds: Attractive, Adventurer, Criminal record, Military. Occupation: Map Maker

Voice: Forgets to breathe while speaking

Attributes [hide]

Bernard Hackney, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)7 (-2) 8 (-1)12 (+1)
Skills Acrobatics +1, Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1 Half-Plate.


Social Check DCs


Theobald Bradshaw, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this southern man wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair, while still mostly white, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He loves telling others what to do and how they should feel about things. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: Born to a pair of adventurers, Theobald grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Athletic, Opinionated, Persistence. Bonds: Attractive, Adventurer. Occupation: Sellsword

Voice: Complex vocabulary, royal

Attributes [hide]

Theobald Bradshaw, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 13 (+1)8 (-1)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 7 Acid flasks. 2 Thunderstones. 2 Thunderstones.


Social Check DCs


Gerard Tindall, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears just a tan suit. He sports a flattop hair cut. His brown eyes are slightly larger than normal.

Personality: He has always had a great fascination with Human culture. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: Expand his business; and sabotage a competitor

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Slave, Job. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Gerard Tindall, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Jade (120 gp).


Social Check DCs


Adelard Hackney, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He has a moderate pudge and is not very fit. His long red hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to raise his children well; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Poor, Criminal record, Family. Occupation: Ploughman

Voice: Aggressive tone

Attributes [hide]

Adelard Hackney, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 7
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 9 (-1)12 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Stealth -1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2

Possessions: 200 gp.


Social Check DCs


Clerebold Winthrop, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is typically in his Interpreter uniform. His silver hair is slicked back into a classic pompadour. His skin is flawless and his amber eyes scan people very quickly.

Personality: He never swears and excessively uses polite adverbs when speaking. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He inherited the family business which he has now maintained for 11 years.

Motivation: He feels that his past leaves him morally obligated to help; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Attractive, Criminal record. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Clerebold Winthrop, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs

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