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NPC Generator

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Advanced [show]


Roger Stapleton, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this western man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His moppish brown hair is in a traditional bowl cut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Roger speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot resist a sob story and will often dote over anyone who has one.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often

Ideals: Athletic, Impeccable, Philantrophist. Flaws: Ugly. Bonds: Slave. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Roger Stapleton, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)8 (-1) 12 (+1)14 (+2)
Skills Acrobatics +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1

Possessions: Amber (50 gp). Iolite (30 gp). Red spinel (50 gp). Malachite (6 gp).


Social Check DCs


Bertram Ramsay, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears bulky blue painted plate armor. He has no hair. His fierce blue eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Persistence. Flaws: Ugly, Disease, Insomniac. Bonds: Rich. Occupation: Locksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Bertram Ramsay, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 3 (-4)14 (+2) 17 (+3)10 (+0)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Rhodochrosite (13 gp). Freshwater pearl (13 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Royston, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has wavy silver hair. He has several tiny emerald earrings on each ear.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.

Motivation: He is greedy.

Flaws: Antagonistic, Addict. Bonds: Attractive, Rich, Adventurer. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Bertram Royston, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 3 (-4)16 (+3) 17 (+3)8 (-1)
Skills History +5, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gerard Home, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears bulky violet painted plate armor. His moppish brown hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He has achieved small success as a Farmer.

Motivation: Further expansion of business.

Flaws: Shy. Bonds: Mentor, Job. Occupation: Farmer

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerard Home, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)11 (+0) 15 (+2)17 (+3)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Hugh Hale, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. His hair is long and black with streaks of chestnut, and is pulled back with small violet clips. His beard is chestnut, braided, and well cared for. His green eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Hugh hails from a village terrorized by drow. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his absent father; and retire the richest man in the west

Ideals: Entrepeneur. Bonds: Attractive, Enemies, Religious, Family. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Hugh Hale, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)9 (-1) 7 (-2)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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