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Advanced [show]


Drogo Weston, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Sculptor. He has chestnut hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will rave to anyone who will listen. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Sculptor for hire.

Motivation: Expand his business; and balancing his hectic life and new sculptor responsibilities is difficult

Flaws: Ugly, Insane. Bonds: Poor, Religious, Slave, Job. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Drogo Weston, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)12 (+1) 17 (+3)11 (+0)
Skills Athletics +1, Deception +2
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +2

Possessions: 14000 cp. Star rose quartz (20 gp). Rock crystal (20 gp).


Social Check DCs


Solomon Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a green shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has wavy silver hair. His eyes are amber and he is always smoking a pipe.

Personality: He exudes charisma. He is a tour de force of persuasion. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Bonds: Attractive, In love, Nature, Adventurer. Occupation: Unemployed

Voice: Australian accent

Attributes [hide]

Solomon Graeme, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)9 (-1) 16 (+3)15 (+2)
Skills Arcana +1, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Hugh Cornish, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair has been sun bleached extensively. He wears an eyepatch.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in a small desert village. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Shoemaker

Voice: Irish accent

Attributes [hide]

Hugh Cornish, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 17 (+3)15 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Celestial, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Gold dragon comb with red garnet eye (300 gp). Large well-done wool tapestry (300 gp). Solid gold idol (900 gp).


Social Check DCs


Miles Sharps, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in white turtlenecks beneath a grey coat with black slacks. He is bald on top and has large chestnut tufts of hair around his ears. His thin eyebrows rest above his beady green eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a great chef.

History: He was raised in a white middle class family as the only child. Cursed with vampirism at a very young age, Miles has worked very hard to control his curse. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Gifted. Flaws: Ugly, Mundane, Disease. Bonds: Nature. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Miles Sharps, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3100 sp. 1 Everburning torch.


Social Check DCs


Simon Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. His long black hair is drawn into a two foot long braid. His gray eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Simon grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Simon took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and regain custody of his son

Ideals: Joker, Logical. Bonds: Attractive, Adventurer, Nature, Family. Occupation: Baker

Voice: Voice breaks

Attributes [hide]

Simon Blankley, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)10 (+0) 14 (+2)9 (-1)
Skills Performance +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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