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NPC Generator

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Advanced [show]


Everard Harlow, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a black and pastel handkerchief worn on his left side. He has wavy chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy and tries to find solutions quickly.

History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A need for knowledge about a nearby landmark; and his religion dominates his actions

Flaws: Insomniac, Lazy. Bonds: Criminal record, Adventurer, Religious. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Everard Harlow, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Manfred Snowdon, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his tan robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His brown hair, when down, is lengthy. His ears are large.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He misses his home and complains about the freezing weather, even in summer.

History: Born in a small village he learned the ways of the warrior from his father. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Immigrant, Slave. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

Manfred Snowdon, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 37000 sp. Onyx (50 gp). 1 Average lock. 1 Spyglass. 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools.


Social Check DCs


Anthony Emsworth, Male Human [Permalink]

Personal [hide]

Description: This man dresses in white turtlenecks beneath a brown coat with black slacks. He is muscular with a powerful set of arms. His hair is auburn, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anthony is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Anthony was born on a far western desert where he grew up under the tutelage of his father, an expert Navigator. He has drifted from career to career and currently works as a Navigator.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he is unsatisfied with his job

Ideals: Justice, Gifted. Bonds: Attractive, Job, Immigrant. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Anthony Emsworth, Male Human Fighter 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +6, History +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4

Possessions: 4000 sp.


Social Check DCs


Nicholas Ryley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His silver hair is kept up in a ponytail inside a broad hat. His eyes are green and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Military. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Nicholas Ryley, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp.


Social Check DCs


Manfred Shelly, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is drawn into a tight pony tail with a cross scrunchie. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Manfred was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Artistic. Bonds: Adventurer, Attractive, Has a crush. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Manfred Shelly, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)8 (-1) 8 (-1)11 (+0)
Skills Insight +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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