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NPC Generator

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Advanced [show]


Gerard Upton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a white vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Ploughman, but he was a colossal failure. He has worked as a Priest like his father before him.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Athletic. Flaws: Ugly, Fearful, Disease. Bonds: Job. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Gerard Upton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)9 (-1) 11 (+0)8 (-1)
Skills Persuasion +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Trey Kent, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He very much looks the part of a Shipwright. He wears his auburn hair up in a very large beehive style do. His thin eyebrows rest above his beady gray eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Ugly, Sensitive, Mundane. Bonds: Job. Occupation: Shipwright

Voice: Old Prospector

Attributes [hide]

Trey Kent, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)14 (+2) 15 (+2)14 (+2)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Balimaar Springfield, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears a lot of dark rich colors, with gold accents. He wears his chestnut hair up in a very large beehive style do. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Balimaar was born with his mother's beautiful face. He moved out west to avoid the crime he committed. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Flaws: Shy, Fearful. Bonds: Attractive, Criminal record, Adventurer. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Balimaar Springfield, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)16 (+3) 9 (-1)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


John Hayley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. His hair is white, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a Jeweler, his mother struggled to pay the bills. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He inherited the family business which he has now maintained for 9 years.

Motivation: Further expansion of business; and to reunite with his absent mother

Ideals: Gifted. Bonds: Attractive, Poor, Job, Family. Occupation: Barrister

Voice: Scottish accent

Attributes [hide]

John Hayley, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 34000 sp.


Social Check DCs


Thomas Crawford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts, and carries maces. He keeps his silver hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thomas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thomas. Recently he has begun working with bootleggers and crooks.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his son

Ideals: Fighting, Professionalism. Bonds: Attractive, Family, Criminal record. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

Thomas Crawford, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 10 (+0)7 (-2)
Skills Acrobatics +3, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs

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