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NPC Generator

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Advanced [show]


Hunter Payton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He carries a battered sword and tarnished sickle as well. He has wavy white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Energy wise he seems alert and responsive.

History: He was born several months after his mother was called into army service. His childhood dream was to be a Sage, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Professionalism. Flaws: Sensitive. Bonds: Attractive, Military, Job. Occupation: Shoemaker

Voice: Gruff and masculine

Attributes [hide]

Hunter Payton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)12 (+1) 15 (+2)17 (+3)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Arnold Merton, Male Human [Permalink]

Personal [hide]

Description: This man sports grey clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He keeps his golden hair in a flapper bob. He has gleaming, smiling hazel eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born into a rich family. Arnold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Optimist, Impeccable. Bonds: Rich, Family, Adventurer. Occupation: Herbalist

Voice: Creaky witch voice

Attributes [hide]

Arnold Merton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)10 (+0) 15 (+2)16 (+3)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Citrine (50 gp). Alexandrite (300 gp).


Social Check DCs


Roger Sherwood, Male Human [Permalink]

Personal [hide]

Description: This malnourished man sports brown clothing, slightly heavier than average wear. With bright black hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He enjoys reading and quiet.

History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he loathes his own lifestyle

Ideals: Logical. Flaws: Depressed, Insane. Bonds: Poor. Occupation: Butcher

Voice: American accent

Attributes [hide]

Roger Sherwood, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 43000 sp. Silver pearl (40 gp). Deep blue spinel (600 gp). Amethyst (40 gp). Deep blue spinel (600 gp). 6 Acid flasks.


Social Check DCs


Roger Haley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in earthy colors with a green and black handkerchief worn on his right side. His brown hair is heavily combed to the right. His half smiles and gray eyes are beguiling and draw you in.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a brothel owner, Roger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his mother's forge. He has worked as a Body Guard like his mother before him.

Motivation: To protect his home; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Flaws: Secretive. Bonds: Attractive, Mentor, Job, Guardian. Occupation: Body Guard

Voice: Ums and uhs a lot

Attributes [hide]

Roger Haley, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)16 (+3) 16 (+3)11 (+0)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Giant, Gnome, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Miles Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants, and he perpetually has his glaive ready. His red hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady hazel eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Cook

Voice: Spits and sputters

Attributes [hide]

Miles Carlyle, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 11 (+0)8 (-1) 10 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand -1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 300 gp. Smoky quartz (40 gp). Peridot (40 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs

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