Reynard Lindsey, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. His white hair is lengthy. His amber eyes dart from person to person.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with finding treasure.
History: Reynard was raised in a hard working conservative environment. After coming to the age of reason, Reynard took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Interpreter for the past few years.
Motivation: He's looking for his big break; and balancing his hectic life and new interpreter responsibilities is difficult
Ideals: Gifted. Flaws: Sensitive. Bonds: Adventurer, Job. Occupation: Interpreter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Charles Darlington, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He typically wears pastel cloth garments or leather armor. His whole body is exceptionally muscular. His brown hair is unkempt and raggedy. His eyes are a pleasant brown.
Personality: He speaks before he thinks and is too direct. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.
History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.
Motivation: To prove his worth to the world; and wants to raise his children well
Ideals: Pacifist. Flaws: Ugly, Impulsive. Bonds: Immigrant, Poor. Occupation: Herbalist
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Goblin, Aquan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. Alexandrite (900 gp). 1 Half-Plate.
Gilbert Haley, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a red and tan robe with the hood down. His skin is fair and his fingers are delicate and long. His hair is black and very short. He wears round tiny glasses practically rammed into his face.
Personality: While he acts the brute, he is far gentler than he would appear. He has a habit of throwing himself into exceedingly dangerous situations.
History: Sold as a small child to a necromancer, Gilbert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and he's attracted to the pc
Ideals: Fighting. Flaws: Impulsive. Bonds: Mentor, Job, Has a crush. Occupation: Roofer
Voice: Boston accent
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Raymond Mitchell, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a brown coat over a grey low-cut shirt, and a small hat upon his head. His auburn hair is cut jaggedly and amateurishly. His face is scarred and worn.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and wants to work out more often
Ideals: Athletic, Logical. Flaws: Ugly, Shy, Hedonist. Occupation: Baker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: Eye agate (15 gp). 1 Minor magic item.
Anselm Rylan, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a tan shirt with thin yellow vertical stripes and blue pants and is in decent physical shape. With a patchy blonde beard and wild blonde hair. He wears crescent spectacles with a black brim.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is afraid of women and trembles around them
History: The child of northern immigrants he idolized his father. Anselm was born on a far northern forest where he grew up under the tutelage of his father, an expert Doctor. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Antagonistic, Shy. Bonds: Immigrant, Adventurer. Occupation: Doctor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 11000 cp. 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!
