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NPC Generator

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Advanced [show]


Henry Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is still thick. His eyes are blue and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he seems to be bored by most things

Ideals: Athletic, Disciplined, Gifted. Flaws: Mundane. Bonds: Rich. Occupation: Fisher

Voice: Ums and uhs a lot

Attributes [hide]

Henry Beckwith, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)11 (+0) 10 (+0)13 (+1)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Zircon (40 gp).


Social Check DCs


Trym Upton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Layabout, and carries axes. His auburn hair is unkempt and raggedy. He is baby faced.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Job, Poor. Occupation: Layabout

Voice: Whispers

Attributes [hide]

Trym Upton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)9 (-1) 14 (+2)15 (+2)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1900 sp.


Social Check DCs


Ralf Morley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. His blonde hair is cut jaggedly and amateurishly. His fierce gray eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the east. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the east to a Bather, Ralf learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. In the meantime he has taken over work as a Bather and occasionally as a mercenary.

Motivation: To clean up the streets; and he is unsatisfied with his job

Ideals: Pacifist, Logical. Bonds: Rich, Job, Adventurer, Guardian. Occupation: Bather

Voice: Uses sign language

Attributes [hide]

Ralf Morley, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)12 (+1) 17 (+3)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Manfred Sutton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He sports blue clothing, slightly heavier than average wear, marred by sweets. His black hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He plays an instrument quite well.

History: Manfred hails from a village terrorized by dire rats. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Bather job and began his own company from there.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Enemies, Nature. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

Manfred Sutton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)5 (-3) 14 (+2)14 (+2)
Skills Acrobatics +5, Investigation -1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +0

Possessions: 500 gp.


Social Check DCs


Thomas Harper, Male Human [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times. His red hair is lengthy. His eyes, though not visible through his cowl, are green.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his mother. Thomas was born on a far southern plains where he grew up under the tutelage of his mother, an expert Healer. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Revenge; and he wants revenge against gnolls

Ideals: Fighting. Flaws: Shy. Bonds: Enemies, Immigrant. Occupation: Healer

Voice: Voice breaks

Attributes [hide]

Thomas Harper, Male Human Fighter 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Deception +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Star ruby (600 gp). Star rose quartz (50 gp).


Social Check DCs

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