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NPC Generator

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Advanced [show]


Aldous Hampton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear flannel. He has moderate length silver hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born at the edge of vast mountains. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Ugly. Bonds: Poor, Nature, Enemies, Immigrant. Occupation: Sailor

Voice: Low range voice

Attributes [hide]

Aldous Hampton, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 15 (+2)11 (+0) 15 (+2)16 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Chain shirt. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gunter Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. He keeps his long golden hair kept up in a rat tail. His eyes are violet and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses divination through singing.

History: The child of a Map Maker, who enjoyed hunting, Gunter was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted martial powers by his dying brother.

Motivation: Human compassion; and wants to work out more often

Ideals: Athletic, Justice, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Gunter Bentley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 18 (+4)14 (+2)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3100 sp. 1 Good lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Odo Livingstone, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his silver hair well, parting it to the right. His thin eyebrows rest above his beady hazel eyes.

Personality: He acts crazy and hedonistic. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Mentor, Religious. Occupation: Hunter

Voice: Slurs words

Attributes [hide]

Odo Livingstone, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 15 (+2)16 (+3)
Skills Nature +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Clerebold Mitchell, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and likes to wear blue tank tops with violet pants. His skin is also unnaturally pale. With a patchy red beard and wild red hair. His amber unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Flaws: Ugly, Disease, Shy, Selfish. Bonds: Rich. Occupation: Performer

Voice: Thin and wheezing

Attributes [hide]

Clerebold Mitchell, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)13 (+1) 8 (-1)16 (+3)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Chrysoberyl (60 gp). Jet (60 gp).


Social Check DCs


Lance York, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a tan top hat and tan clothes. His clothes are grease stained in places. He has a black handlebar mustache and slicked back black hair. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Lance will drive conversation. He has a small toy that he constantly fidgets with.

History: The child of a Architect, who enjoyed hunting, Lance was taken on many hunting expeditions. A freak accident while working with his Architect mother left him crippled. He's since become an addict/alcoholic.

Motivation: Wants to raise his children well.

Ideals: Extrovert. Flaws: Addict, Disease. Bonds: Poor, Immigrant, Nature. Occupation: Fisher

Voice: American accent

Attributes [hide]

Lance York, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 17 (+3)6 (-2)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Obsidian (6 gp).


Social Check DCs

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