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Advanced [show]


Gomory Payton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy chestnut hair. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born the only child of a wealthy merchant. While studying, he fell in love. They married and had a son. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Athletic, Justice, Entrepeneur. Flaws: Antagonistic. Bonds: In love. Occupation: Layabout

Voice: Pirate accent

Attributes [hide]

Gomory Payton, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)17 (+3) 14 (+2)11 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Simple lock. 1 Masterwork manacles. 1 Simple lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Anselm Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He exudes charisma. He is a tour de force of persuasion. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He has built up a small fortune and can afford his own way.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Mundane. Bonds: Rich, Attractive, Job, Criminal record. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Anselm Ansley, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 8 (-1)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 30000 sp. Smoky quartz (20 gp). Black pearl (1200 gp). White pearl (70 gp). Malachite (12 gp). 1 Minor magic item.


Social Check DCs


Solomon Cooper, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a tight fitting yellow shirt and pants. His whole body is exceptionally muscular. His long chestnut hair is drawn into a two foot long braid. His thin eyebrows rest above his beady gray eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to loving parents in a slum to the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor. Occupation: Fletcher

Voice: Excited and jittery

Attributes [hide]

Solomon Cooper, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 16 (+3)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Sardonyx (20 gp). Red spinel (80 gp). Obsidian (10 gp). 1 Half-Plate. 1 Banded mail. 1 Banded mail.


Social Check DCs


Bernard Mitchell, Male Human [Permalink]

Personal [hide]

Description: This northern man wears tattered old clothes. His clothes are grease stained in places. His hair is always cut to a buzz. His eyes are likewise hazel.

Personality: He has a massive crush on the younger sibling of the Junk Dealer who has hired him part-time. He is afraid of women and trembles around them

History: Born in the north his family was never financially stable. Bernard was born on a far northern desert where he grew up under the tutelage of his mother, an expert Junk Dealer. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and he has a crush on the local apothecary

Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Has a crush. Occupation: Junk Dealer

Voice: Uses lots of figures of speech

Attributes [hide]

Bernard Mitchell, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 7 (-2)5 (-3)
Skills Athletics +3, Insight +0
Senses Passive Perception 8
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Arnold Southey, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. His long red hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: To reunite with his absent mother.

Ideals: Athletic, Artistic, Fighting. Bonds: Rich, Attractive, Family. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Arnold Southey, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)13 (+1) 8 (-1)16 (+3)
Skills History +3, Intimidation +5
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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