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NPC Generator

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Advanced [show]


Aldous Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tattered old clothes. His auburn hair is unkempt and raggedy. His brown eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Poor, Military. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Aldous Gentry, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)9 (-1) 13 (+1)7 (-2)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Arnold Garfield, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His red hair is matted, messy, and big. His eyes are amber.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Arnold was born in the east. At a young age he loved to build and create. He was an apprentice working in his father's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Further expansion of business.

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Arnold Garfield, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)13 (+1) 9 (-1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


William Bradly, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a faded coat and loose pants complete with broad hat. His chestnut hair has been sun bleached extensively. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Joker. Flaws: Ugly, Cynical. Bonds: Poor, Religious. Occupation: Spice Merchant

Voice: Aggressive tone

Attributes [hide]

William Bradly, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)11 (+0) 11 (+0)15 (+2)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3200 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Chad Morley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing colorful clothing, dressed as a Laborer. His chestnut hair is greasy and uncared for. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: When he was but 6 years old his parents immigrated from the north. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor, Immigrant, Job. Occupation: Laborer

Voice: Dark and ominous

Attributes [hide]

Chad Morley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 14 (+2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Diggory Easton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, blue cloak. His blonde hair is cut short with large spiked bangs in the front. His eyes are violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born into a rich family. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Farmer again.

Ideals: Passionate. Bonds: Criminal record, Rich, Job. Occupation: Map Maker

Voice: Switch between two voices

Attributes [hide]

Diggory Easton, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 8 (-1)13 (+1) 15 (+2)9 (-1)
Skills Insight +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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