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Advanced [show]


Clerebold Burton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He is an epitome of beauty. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born several months after his father was called into army service. Clerebold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Money/treasure; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Shy. Bonds: Rich, Attractive, Enemies, Military, Nature. Occupation: Cook

Voice: Timid voice

Attributes [hide]

Clerebold Burton, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Bertram Langdon, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a rose on it. He wears a top hat to hide his balding. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Bertram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He got into the Barrister business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A strong sense of loyalty to Human people; and further expansion of business

Ideals: Extrovert. Flaws: Racist. Bonds: Attractive, Enemies, Job, Rich. Occupation: Barrister

Voice: Old thin voice

Attributes [hide]

Bertram Langdon, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 13 (+1)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Aldous Hampton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally well dressed albeit a few years behind the times. His long white hair reaches down to his waist. He has a tattooed face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the west, but his parents moved at a very young age to the north. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Server, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Justice. Flaws: Terse. Bonds: Attractive, Immigrant, Family. Occupation: Server

Voice: Gruff and masculine

Attributes [hide]

Aldous Hampton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)17 (+3) 13 (+1)11 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Goblin, Terran, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Sard (50 gp). Amber (50 gp). Sardonyx (50 gp).


Social Check DCs


Hugh Acton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears tattered old clothes. His auburn hair is styled in orderly dreadlocks. He has green eyes and a brown hat with a red feather.

Personality: He is irascible and easily irritated. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered north to less war torn lands. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Logical. Flaws: Ugly, Antagonistic, PTSD. Bonds: Criminal record. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Hugh Acton, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)10 (+0) 10 (+0)14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Justin Enfield, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears violet painted combat armor at almost all times. He has a hunchback. His blonde hair is thinning but still full. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Justin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Justin's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He would like to get married and retire; and to end his boredom

Ideals: Joker. Flaws: Ugly, Addict, Antagonistic. Occupation: Layabout

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Justin Enfield, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Religion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Alexandrite (600 gp). Rose (70 gp). Black pearl (600 gp). 1 Masterwork Common Melee.


Social Check DCs

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