Gerald Stanton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His gray eyes lackadaisically let the world flow into them.
Personality: He has always had a great fascination with Human culture. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born on a small isolated farm. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Racist, Forgetful. Bonds: Rich, Nature. Occupation: Miner
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 8 (-1) | 14 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 16
Languages Common, Halfling, Celestial
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 700 gp. 1 Minor magic item.
Drogo Shipley, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is unkempt and raggedy. He has a tattooed face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great joy in being the best Carter in town.
History: Born to a Bricklayer, his father struggled to pay the bills. When Drogo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly. Bonds: Poor, Adventurer, Job, Military. Occupation: Carter
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 6 (-2) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Reynard Jacobs, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man very much looks the part of a Carter. He wears a colorful flower in his auburn hair. His eyes are violet and catlike.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an apprentice working in his father's forge. He has never given up on his writing dream.
Motivation: He feels threatened by others.
Ideals: Artistic. Flaws: Fearful. Bonds: Job, Attractive, Religious. Occupation: Carter
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Abyssal, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
Possessions: 100 gp.
Bertram Fidget, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears suspenders and blue workpants. His shirt is tan, and he wears a heavy blue leather apron most of the time. His tied-back hair is silver. He wears large thick round spectacles.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born on a small isolated farm. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to get laid; and wants his loneliness to end
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Nature, Has a crush. Occupation: Tanner
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp.
Geoffrey Preston, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His hair is short and auburn. His eyes are hazel.
Personality: He is witty, but his monotone delivery comes off as unnerving His job bores him to no end. He has decided to make it more interesting.
History: The child of eastern immigrants he idolized his mother. Geoffrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Ideals: Joker. Bonds: Attractive, Adventurer, Criminal record, Immigrant. Occupation: Gardener
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 16000 cp.
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