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NPC Generator

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Advanced [show]


Ralf Dumph, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears skinny pants and wears a brown and pastel robe with the hood down. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Flattery will make him almost putty in your hands.

History: He was born in the south, but his parents moved at a very young age to the east. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Opinionated, Gifted. Flaws: Ugly, Selfish. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Slurs words

Attributes [hide]

Ralf Dumph, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)16 (+3) 10 (+0)11 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Druidic, Sylvan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Peter Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown tunic with white highlights, and long red pants that bunch up around his shoes. His red hair is cut short with large spiked bangs in the front. He has hazel eyes and a brown hat with a white feather.

Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Banker, but he got bored and became a Scribe. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Retire the richest man in the south; and balancing his hectic life and new scribe responsibilities is difficult

Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Guardian. Occupation: Scribe

Voice: Scottish accent

Attributes [hide]

Peter Copeland, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)13 (+1) 17 (+3)15 (+2)
Skills Athletics +3, History +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 800 sp.


Social Check DCs


Trey Read, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His small hat is riddled with cuts and holes. He has a dull look in his gray eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the south to a Carter, Trey learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult.

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Trey Read, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 13 (+1)17 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 600 sp.


Social Check DCs


Anthony Bing, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. His black hair is slicked back into a classic pompadour. His fierce amber eyes like to dwell on things.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Energy wise he seems alert and responsive.

History: Anthony was born with his mother's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic, Optimist, Professionalism. Bonds: Rich, Attractive. Occupation: Butcher

Voice: growls and snarls, animalistic

Attributes [hide]

Anthony Bing, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jocelyn Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and black robe with the hood down. His hair is short and black. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with a lost civilization.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Jocelyn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jocelyn. He got away from his former life and has fallen to alcoholism.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Flaws: Antagonistic, Addict. Bonds: Adventurer, Criminal record. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Jocelyn Whitby, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 16 (+3)4 (-3)
Skills Athletics +4, History +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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