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NPC Generator

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Advanced [show]


Alexandre Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His long brown hair is drawn into a two foot long braid. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 11 years.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Sculptor

Voice: Creaky witch voice

Attributes [hide]

Alexandre Garrick, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 11 (+0)9 (-1) 14 (+2)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Theobald England, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted divine powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and he feels threatened by others

Ideals: Joker, Gifted. Flaws: Fearful, Insane. Bonds: Rich. Occupation: Painter

Voice: Speaks through clenched teeth

Attributes [hide]

Theobald England, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 15 (+2)11 (+0) 9 (-1)10 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Raymond Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His white hair is still thick. He has blue eyes and a tan hat with a white feather.

Personality: He likes to make people angry or surprised. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. He moves from town to town, unable to find a place to settle.

Motivation: He wants to get laid; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant, Has a crush. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Raymond Coombs, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 15 (+2)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +0, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Dustin Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears white trousers with black and white striped suspenders. He wears various colorful collared shirts, and he perpetually has his dagger ready. He wears a top hat to hide his balding. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He struck the Layabout job and began his own company from there.

Motivation: He has money and likes to spend it; and expand his business

Ideals: Fighting, Logical. Flaws: Disease. Bonds: Job, Rich. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Dustin Mitchell, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)8 (-1) 15 (+2)14 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Small steel mirror. 1 Superior lock. 1 Masterwork Musical instrument. 1 Silk rope.


Social Check DCs


Godfrey Carlisle, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a grey vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has wavy golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to loving parents in a slum to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Soapmaker. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes; and he's attracted to the pc

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, Poor, Has a crush. Occupation: Soapmaker

Voice: Australian accent

Attributes [hide]

Godfrey Carlisle, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 17 (+3)8 (-1)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 13
Languages Common, Draconic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs

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