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NPC Generator

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Advanced [show]


Thomas Graeme, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally shirtless and showing off his tattooed chest. His hair is chestnut and curly. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He acts crazy and hedonistic. He is lazy and tries to find solutions quickly.

History: His mother raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Flaws: Addict, Hedonist, Lazy. Bonds: Nature, Rich, Adventurer. Occupation: Miner

Voice: Booming voice

Attributes [hide]

Thomas Graeme, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Drogo Darby, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He dresses like a well dressed Merchant does, marred by sweets. His long auburn hair reaches down to his waist. He has several tiny opal earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Guard, but he was a colossal failure. He has drifted from career to career and currently works as a Merchant.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Justice. Flaws: Ugly. Bonds: Job, Rich, Criminal record. Occupation: Merchant

Voice: American accent

Attributes [hide]

Drogo Darby, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Reynard Sydney, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a small hat to hide his balding. He has a dull look in his hazel eyes.

Personality: Reynard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born to a poor family in the city he treasured whatever gifts he got. Reynard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a crush on the local Mortician; and to find somewhere to settle down

Ideals: Artistic. Flaws: Mundane. Bonds: Poor, Nature, Has a crush. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Reynard Sydney, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)16 (+3) 17 (+3)9 (-1)
Skills Acrobatics +2, Animal Handling +5
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Ignan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Simon Marley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing a perfectly clean shirt and pair of pants. Beneath his clothing is a huge mess of scar tissue. His golden hair has been sun bleached extensively. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: He feels threatened by others; and he is currently in port desperately looking for someone to get him out

Ideals: Justice. Flaws: Fearful. Bonds: Attractive, Slave, Adventurer, Job. Occupation: Fletcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Simon Marley, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ernest Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear yellow tank tops with black pants. His chestnut hair and beard is wavy and long. His violet eyes peer out from beneath his broad yellow hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He pushes his goals aggressively. He is also a coward if confronted.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Hunter and found it very stressful. He left for the east, certain he would find work there.

Motivation: A deep hatred of brigands; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Immigrant, Enemies. Occupation: Hunter

Voice: Low range voice

Attributes [hide]

Ernest Wakefield, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 14 (+2)12 (+1)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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