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NPC Generator

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Advanced [show]


Gilbert Halsey, Male Human [Permalink]

Personal [hide]

Description: This southern man is dressed in an above average manner. His clothes are grease stained in places. His long blonde hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of southern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gilbert took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found.

Bonds: Attractive, Poor, Immigrant, Family, Nature. Occupation: Painter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gilbert Halsey, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp.


Social Check DCs


Nicholas Law, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown vest and prefers violet and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is black and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Secretive. Bonds: Family, Nature. Occupation: Carter

Voice: Australian accent

Attributes [hide]

Nicholas Law, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)10 (+0) 18 (+4)9 (-1)
Skills Acrobatics +1, Investigation +2
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Antitoxin. 2 Thunderstones.


Social Check DCs


Odo Lincoln, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. His golden hair is braided into rings. His blue eyes lackadaisically let the world flow into them.

Personality: Always inclined to offer people food he seems plenty friendly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a poor family in the city he treasured whatever gifts he got. Odo was born on a far western forest where he grew up under the tutelage of his mother, an expert Barrister. He left for the west, certain he would find work there.

Motivation: To unite with his brother; and doesn't want to be a barrister and was forced into it by his family

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Barrister

Voice: Spits and sputters

Attributes [hide]

Odo Lincoln, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 70 pp.


Social Check DCs


Patrick Gresham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his white hair in a pixie cut. He has a dull look in his gray eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Patrick and his spouse have recently divorced.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Antagonistic, Impulsive. Bonds: Rich, Attractive, Slave. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

Patrick Gresham, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 12 (+1)9 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 8000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roland Barclay, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and usually wears his brown robe and has his monstrous two handed axe always slung over his shoulder. He sports a long black beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with vampirism at a very young age, Roland has worked very hard to control his curse. He has dedicated himself to building a better kind of golem.

Motivation: To share knowledge with the world; and expand his business

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Shoemaker

Voice: Sore throat, cough

Attributes [hide]

Roland Barclay, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)18 (+4) 14 (+2)9 (-1)
Skills Arcana +6, Religion +6
Senses Passive Perception 12
Languages Common, Sylvan, Terran, Infernal, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2600 sp.


Social Check DCs

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