Ralf Abram, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a simple grey robe with tan stripes complete with hood. His hair is always cut to a buzz. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is frequently practicing swordplay.
History: Gifted from a young age, Ralf studied abroad. His father was a soldier and died while he was still young. Ralf was left his father's suit of armor and trained in its use and care. He left for the north, certain he would find work there.
Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Sailor
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 100 gp.
Reynard Tewksbury, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady brown eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is skeptical of what others tell him and is slow to trust.
History: His mother raised him in a mountain cabin. He worked as a nervous Barrister and found it very stressful. He's also a talented Interpreter, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Barrister responsibilities is difficult.
Flaws: Ugly, Shy. Bonds: Poor, Nature, Job. Occupation: Barrister
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
John Kitchur, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears brown trousers with green and black striped suspenders. He wears various colorful collared shirts. His black hair is smooth and relatively long. His blue unseeing eyes seem to look past you.
Personality: He is very quiet and rarely speaks above a whisper. He is a great chef.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and seeks redemption
Ideals: Gifted. Flaws: Disease, Shy. Bonds: Slave, Nature. Occupation: Spy
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 8 (-1) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: Coral (70 gp). Chrysoberyl (70 gp). Freshwater pearl (4 gp).
William Haley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man has the majority of his body covered in plate, and a wedding ring on his left hand. He keeps his long white hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He also hits on women, regardless of circumstances.
History: When he was but 7 years old his parents immigrated from the south. While studying, he fell in love. They married and had a son. He left for the south, certain he would find work there.
Motivation: He's in love.
Bonds: In love, Attractive, Has a crush, Immigrant. Occupation: Weaver
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +4
Possessions: Embroidered silk and velvet mantle with numerous moonstones (700 gp). Brass mug with jade inlays (100 gp). 1 Silk rope.
Balimaar Barlow, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His hair is golden and curly. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is calm most of the time but flees social interaction. He does not trust anyone and sleeps with one eye open.
History: When he was but 5 years old his parents immigrated from the west. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Balimaar took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He left for the west, certain he would find work there.
Motivation: To get a good night's sleep; and to reunite with his absent mother
Flaws: Shy, Insomniac. Bonds: Attractive, Immigrant, Nature. Occupation: Shipwright
Voice: Low range voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3
Possessions: 18000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
