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NPC Generator

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Advanced [show]


Rolf Southey, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a large green jacket. His blonde hair has been sun bleached extensively. His eyes are amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Rolf was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To be a Mortician again; and regain custody of his son

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family, Job. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Rolf Southey, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)16 (+3) 16 (+3)10 (+0)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Hugh Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and chestnut. He has violet eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Hugh was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his brother to traveling adventurers; and further expansion of business

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Hugh Beckwith, Male Human Fighter 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)12 (+1) 7 (-2)8 (-1)
Skills Stealth +2, Survival +1
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: Rhodochrosite (10 gp). Smoky quartz (70 gp). Brown-green garnet (100 gp). Red spinel (100 gp).


Social Check DCs


Frederick Rutherford, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a robe, a symbol of luck around his neck, and a flail on his belt. His skin is also unnaturally pale. His golden hair is matted, messy, and big. His eyes, though not visible through his cowl, are hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Frederick was born the youngest of three triplets. His first spouse was a Carter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent mother.

Ideals: Fighting, Opinionated. Flaws: Ugly, Emotional. Bonds: Family. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Frederick Rutherford, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 17 (+3)13 (+1) 18 (+4)11 (+0)
Skills Insight +6, Survival +6
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 16000 cp. 1 Chain shirt. 1 Masterwork Light steel shield. 1 Chain shirt.


Social Check DCs


Gilbert Wallace, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft yellow waves gently in the breeze, and he perpetually has his spear ready. His deerstalker hat is riddled with cuts and holes. He has a tattooed face.

Personality: Overbrimming with self-confidence, Gilbert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He got into the Sculptor business at a young age. He worked as a nervous Sculptor and found it very stressful. He has drifted from career to career and currently works as a Sculptor.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Rich, Job. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Gilbert Wallace, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)11 (+0) 12 (+1)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Star ruby (800 gp). Iolite (60 gp). Deep green spinel (50 gp). 5 Acid flasks.


Social Check DCs


Ralf Windsor, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it, and sports empty pouches on his belt. He keeps his white hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. He became a Glassblower soon after.

Motivation: Sabotage a competitor.

Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Job, Criminal record. Occupation: Glassblower

Voice: Strong lisp

Attributes [hide]

Ralf Windsor, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)15 (+2) 15 (+2)7 (-2)
Skills Deception +0, Investigation +4
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. Tiger eye turquoise (8 gp). Blue quartz (8 gp). Jasper (70 gp). 1 Minor magic item.


Social Check DCs

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