Arnold England, Male Human [Permalink]
Personal [hide]
Description: This northern man has the majority of his body covered in plate. His clothes are grease stained in places. He has a small bristly mustache and wavy brown hair. His otherwise smooth face is marked with small tiny scars.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born to a Servant, his mother struggled to pay the bills. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Arnold's mother didn't care for him much, and the feeling was mutual. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister; and his relatives are trying to arrange a marriage
Flaws: Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Bounty Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 16 (+3) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 2200 sp.
Wymar Eastoft, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is golden and curly. He wears large thick round spectacles.
Personality: Confrontational and typically high on some drug or another. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Addict, Forgetful, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Stableman
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Goblin, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5
Possessions: 600 gp.
Miles Fulton, Male Human [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a black collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His long golden hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is irascible and easily irritated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his absent mother.
Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Attractive, Family. Occupation: Dilettante
Voice: German accent
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
Possessions: 300 gp.
Rolf Byron, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. He sports a long auburn beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.
Personality: He is almost excessively polite to everyone, even when angry. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Sold as a small child to a necromancer, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Rolf and his spouse have recently divorced.
Motivation: He is wracked by social anxiety; and further expansion of business
Flaws: Shy, Antagonistic, Fearful. Bonds: Job, Mentor. Occupation: Mortician
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Hunter Beckwith, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears a grey deerstalker hat and grey clothes, and his gloved hand is found clutching a club. He wears his silver hair up in a very large beehive style do. His gray eyes are slightly larger than normal.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to travel the world and help people.
Motivation: To find somewhere to settle down.
Ideals: Philantrophist. Flaws: Mundane. Bonds: Family, Job. Occupation: Herbalist
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 300 gp. Golden pearl (140 gp).
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