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NPC Generator

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Advanced [show]


Dustin Norton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His black hair is cut jaggedly and amateurishly. His eyes are a pleasant blue.

Personality: He is witty, but his monotone delivery comes off as unnerving Further he is a bit of a stoner and is frequently out of it.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dustin took refuge in the old dungeon and found the beat up dagger and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic, Joker. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Stylist

Voice: Boston accent

Attributes [hide]

Dustin Norton, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 9 (-1)7 (-2)
Skills Athletics +3, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Chad Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and green workpants. His shirt is violet, and he wears a heavy green leather apron most of the time, and sports empty pouches on his belt. He wears his red hair down. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the west to a Beggar, Chad learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a mercenary again

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Job, Slave. Occupation: Beggar

Voice: Uses lots of figures of speech

Attributes [hide]

Chad Carlisle, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 9 (-1)9 (-1)
Skills Deception +1, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Shane Langdon, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears suspenders and green workpants. His shirt is white, and he wears a heavy green leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. His hair is long and golden with streaks of brown, and is pulled back with small green clips. His beard is brown, braided, and well cared for. He wears an eyepatch.

Personality: Shane is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out

Ideals: Extrovert. Flaws: Ugly, Secretive. Bonds: Slave, Rich. Occupation: Ruler

Voice: Sleepy voice

Attributes [hide]

Shane Langdon, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)13 (+1) 13 (+1)14 (+2)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Dean Dryden, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears a tight fitting black shirt and pants. His hair is golden and very short. This violet eyed southerner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is able to make almost anything out of random pieces of junk.

History: Born in the south to a Performer, Dean learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been a successful dealer in antiques buying low and selling high.

Motivation: To protect his home; and further expansion of business

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job, Guardian. Occupation: Performer

Voice: Hissing voice

Attributes [hide]

Dean Dryden, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)7 (-2) 10 (+0)13 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp. Violet garnet (200 gp).


Social Check DCs


Trym Tattersall, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has wavy blonde hair. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is harsh and unforgiving.

History: His mother raised him in a mountain cabin. He helped his father out around the business and became quite the natural. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Sensitive, Antagonistic. Bonds: Nature, Job, Criminal record. Occupation: Merchant

Voice: French accent

Attributes [hide]

Trym Tattersall, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp.


Social Check DCs

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