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NPC Generator

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Advanced [show]


Tim Stanley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. His chestnut hair has been sun bleached extensively. His blue eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also is a firm believer in the manly ideal.

History: He comes from a rich eastern family. After coming to the age of reason, Tim took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Rich. Occupation: Mason

Voice: Irish accent

Attributes [hide]

Tim Stanley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)16 (+3) 11 (+0)12 (+1)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 10
Languages Common, Elven, Orc, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Manfred Weston, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Manfred abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Flaws: Ugly, Antagonistic, Shy. Bonds: Adventurer, Religious. Occupation: Merchant

Voice: Sensual and smooth

Attributes [hide]

Manfred Weston, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 8 (-1)11 (+0) 16 (+3)9 (-1)
Skills Performance +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Bertram Harrington, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He prefers to wear grey pants and tee shirts. He is bald on top and has large brown tufts of hair around his ears. His eyes are green.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born blind and as such lacked many opportunities for work. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Since then, he has sought to make the best of life.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Justice, Optimist. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Unemployed

Voice: Excited and jittery

Attributes [hide]

Bertram Harrington, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)17 (+3) 12 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Chad Anderton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He typically wears brown cloth garments or leather armor. His brown hair is cut short with large spiked bangs in the front. His hazel eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Ugly, Shy, Insane. Occupation: Barrister

Voice: pre-pubescent

Attributes [hide]

Chad Anderton, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)13 (+1) 7 (-2)15 (+2)
Skills Athletics +6, Insight +0
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Gerald Fulton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is well dressed, constantly wearing a grey suit, tan shirt, and grey tie. His golden hair is slicked back into a classic pompadour. His eyes are blue and beady.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerald is combative with any and all who dare try his patience in the slightest.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is greedy; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Architect

Voice: Speaks with squeezed throat

Attributes [hide]

Gerald Fulton, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Athletics +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1500 sp.


Social Check DCs

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