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Advanced [show]


Chad Oakes, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy violet pantaloons and a brown scarf, and sports empty pouches on his belt. His silver hair is singed and shortened. His eyes are green and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Chad hails from a village terrorized by drow. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by drow. Chad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Someone believes him a fraud; and many drow want him driven away

Flaws: Ugly, Antagonistic. Bonds: Job, Enemies, Poor. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Chad Oakes, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)17 (+3) 10 (+0)16 (+3)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gomory Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: Stoic and calm, he prefers to meditate than take action. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gomory was born with his father's beautiful face. His father was a soldier and died while he was still young. Gomory was left his father's suit of armor and trained in its use and care. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dyer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often

Ideals: Athletic, Disciplined. Bonds: Poor, Attractive, Military. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Gomory Barlow, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Sylvan, Draconic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gunter Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With bright black hair and a scraggly beard. He is baby faced.

Personality: He is irascible and easily irritated. He takes great joy in being the best Sculptor in town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He became a Sculptor soon after.

Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and money/treasure

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Sculptor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gunter Marlowe, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Simon Garrick, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears a blue tunic with grey highlights, and long brown pants that bunch up around his shoes. His brown hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He takes great joy in being the best Engraver in town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Find a way to reverse the transformation of his sister; and a deep hatred of brigands

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Job, Adventurer, Family. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

Simon Garrick, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 17 (+3)17 (+3)
Skills Animal Handling +5, History +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Solomon Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His silver hair is matted, messy, and big. His blue unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. When he's not drinking or sleeping the drinks off, he's doing music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Cursed with vampirism at a very young age, Solomon has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Artistic. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Solomon Winchester, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 13 (+1)9 (-1) 8 (-1)12 (+1)
Skills Deception +3, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 4 Thunderstones.


Social Check DCs

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