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NPC Generator

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Nicholas Alton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a well pressed and immaculate suit (or dress). He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He enjoys reading and quiet.

History: Gifted from a young age, Nicholas studied abroad. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Logical, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nicholas Alton, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)15 (+2) 17 (+3)9 (-1)
Skills Nature +4, Persuasion +1
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Tim Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He carries a battered halberd and tarnished sword as well. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are likewise brown.

Personality: His tongue was cut out and he uses sign language. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the south, but his parents moved at a very young age to the east. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He left for the south, certain he would find work there.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Immigrant, Debt. Occupation: Animal Trainer

Voice: Booming voice

Attributes [hide]

Tim Sydney, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 7 (-2)17 (+3) 10 (+0)15 (+2)
Skills History +5, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven, Goblin
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Anselm Thorpe, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in an above average manner. His chestnut hair is cut short. His gray eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Poor, Military. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

Anselm Thorpe, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)14 (+2) 15 (+2)14 (+2)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Wymar Stanton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, brown cloak. His golden hair is knotted and matted. His green unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. He never wears the same outfit twice, unless he absolutely has to.

History: He was born a particularly ugly child, much to the horror of his parents. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Artistic. Flaws: Disease, Shy, Ugly. Bonds: Poor, Adventurer. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Wymar Stanton, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Gunter Soames, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is renowned for his bright green suits and hats. His silver hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is skeptical of what others tell him and is slow to trust.

History: Gunter was born in the west. At a young age he loved to build and create. Gunter was born on a far western forest where he grew up under the tutelage of his mother, an expert Painter. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic, Persistence. Flaws: Shy, Mundane. Bonds: Immigrant, Job. Occupation: Painter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gunter Soames, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)5 (-3) 7 (-2)10 (+0)
Skills Acrobatics +3, Religion -1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0

Possessions: 200 gp.


Social Check DCs

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