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Advanced [show]


John Gresham, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He dresses like a well dressed Marshal does. His whole body is exceptionally muscular. His silver hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: When he was but 7 years old his parents immigrated from the west. His first spouse was a Body Guard, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has set out to sabotage the competition.

Motivation: To be a Body Guard again.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Immigrant, Family. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

John Gresham, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 16 (+3)12 (+1)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Banded mail.


Social Check DCs


Manfred Upton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time. His blonde hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He can't help but pocket interesting objects he comes across

History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. Being a Servant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and wants to work out more often

Ideals: Athletic. Flaws: Emotional. Bonds: Criminal record, Poor, Nature. Occupation: Servant

Voice: Forgets to breathe while speaking

Attributes [hide]

Manfred Upton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)10 (+0) 9 (-1)8 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1

Possessions: 400 gp. 3 Antitoxin. 3 Antitoxin. 4 Holy water.


Social Check DCs


Thomas Charlton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He typically wears a sleeveless long coat of deep black leather and dull violet iron scale mail. He has a auburn handlebar mustache and slicked back auburn hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not trust anyone and sleeps with one eye open.

History: Thomas lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Thomas took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Joker, Gifted. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Miner

Voice: Laughs frequently while speaking

Attributes [hide]

Thomas Charlton, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)8 (-1) 13 (+1)15 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 25000 sp. Alexandrite (900 gp). Golden yellow topaz (900 gp). Black pearl (900 gp).


Social Check DCs


Kyle Holton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His silver hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Kyle is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He pushes his goals aggressively. He is also a coward if confronted.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While studying, he fell in love. They married and had a daughter. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Kyle never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He feels threatened by others.

Ideals: Extrovert, Gifted. Flaws: Fearful. Bonds: Attractive, In love. Occupation: Courier

Voice: Mumbles to self between sentences

Attributes [hide]

Kyle Holton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)16 (+3) 12 (+1)14 (+2)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnoll, Celestial, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Guy Coombs, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. His silver hair is braided into rings. He is baby faced.

Personality: Guy hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Artistic, Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

Guy Coombs, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)17 (+3) 14 (+2)18 (+4)
Skills Acrobatics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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