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NPC Generator

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Advanced [show]


Everard Westbrook, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is typically in his Roofer uniform. His blonde hair is lengthy. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised by priests from a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Everard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Everard. Being a Roofer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is unsatisfied with his job; and a rival would like him out of the picture

Flaws: Mundane. Bonds: Job, Criminal record, Religious, Mentor. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Everard Westbrook, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 9 (-1)9 (-1)
Skills Intimidation +1, Medicine +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Guy Harley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear red clothing when he does not wear armor. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He became a Fortune-teller soon after.

Motivation: A strong sense of loyalty to Human people; and he feels threatened by others

Ideals: Artistic. Flaws: Sensitive, Fearful, Racist. Bonds: Job. Occupation: Fortune-teller

Voice: Hard of hearing, loud

Attributes [hide]

Guy Harley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)14 (+2) 9 (-1)14 (+2)
Skills Medicine +1, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Henry Harlow, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of morningstars on his belt, each one with a amber on the hilt. He wears a small hat to hide his balding. His gray eyes peer out from beneath his small black hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A true patriot, Henry would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Seamstress for the past few years.

Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break

Ideals: Fighting. Bonds: Adventurer, Military, Religious, Job. Occupation: Seamstress

Voice: Soothing and warm

Attributes [hide]

Henry Harlow, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)12 (+1) 9 (-1)8 (-1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp. Deep blue spinel (200 gp). Azurite (5 gp).


Social Check DCs


Patrick Reed, Male Human [Permalink]

Personal [hide]

Description: He wears green trousers with pastel and brown striped suspenders. He wears various colorful collared shirts. He carries with him a set of rapiers on his belt, each one with a jet on the hilt. He wears a Stetson hat to cover his moderate length chestnut hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Masseuse business at a young age. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Masseuse soon after.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Fighting. Flaws: Secretive, Fearful. Bonds: Job, Adventurer. Occupation: Masseuse

Voice: pre-pubescent

Attributes [hide]

Patrick Reed, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Trey Wheatley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male usually wears his tan robe and has his trident always slung over his shoulder. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his red hair. He is baby faced.

Personality: He exudes charisma. He is a tour de force of persuasion. He also is a firm believer in the manly ideal.

History: Trey hails from a village terrorized by illithids. In his 17th year, his parents were killed by a illithids raid, leaving Trey alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world

Ideals: Logical. Flaws: Impulsive, Insane. Bonds: Attractive, Enemies. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

Trey Wheatley, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 33000 sp. Silver pearl (120 gp). Jade (120 gp). Malachite (6 gp).


Social Check DCs

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