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NPC Generator

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Advanced [show]


Robert Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is auburn and curly. His eyes are gray and he is always smoking a pipe.

Personality: He snorts whenever he laughs or is feeling confident. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants to raise his children well.

Ideals: Athletic. Bonds: Poor, Adventurer, Criminal record, Family. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Robert Palomarez, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)14 (+2) 14 (+2)9 (-1)
Skills History +4, Stealth +0
Senses Passive Perception 12
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Drogo Van Es, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He is wearing the road beaten gear of a warrior. He is bald on top and has large red tufts of hair around his ears. He wears an eyepatch.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in a small village he learned the ways of the warrior from his father. Like his father and his sister before him, after school he went straight into learning to become a Healer. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has decided he is irredeemable; and expand his business

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Healer

Voice: Scottish accent

Attributes [hide]

Drogo Van Es, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)12 (+1) 6 (-2)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 sp. 1 Banded mail. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Roger Remington, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a faded coat and loose pants complete with feathered hat. He wears his hair in dreadlocks. His hazel eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He is able to fit into much smaller and tighter spaces than normal.

History: A powerful necromancer made him what he is. His psionic abilities were realized during a raid on his village. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has a rivalry with the Church that dominates his actions; and sabotage a competitor

Ideals: Gifted. Bonds: Religious, Mentor, In love, Job. Occupation: Brewer

Voice: Uses lots of figures of speech

Attributes [hide]

Roger Remington, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)14 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Wymar Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, white, dusty cloak. He has silver hair. His eyes are amber and he is always smoking a pipe.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Flattery will make him almost putty in your hands.

History: The child of northern immigrants he idolized his mother. Wymar was born on a far northern forest where he grew up under the tutelage of his mother, an expert Sculptor. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their daughter. He worked as a Sculptor, and he later adopted a second daughter.

Motivation: He wants revenge against goblins; and he's repulsed by the pc

Flaws: Antagonistic, Selfish. Bonds: Immigrant, Family, Enemies. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Wymar Gresham, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 9 (-1)18 (+4)
Skills Arcana +4, Deception +6
Senses Passive Perception 9
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 26000 sp.


Social Check DCs


Godfrey Morton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears light armors faded through time and improper care. His golden hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great joy in being the best Engraver in town.

History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He inherited the family business which he has now maintained for 10 years.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Ideals: Athletic, Impeccable. Bonds: Job, Adventurer. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Godfrey Morton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)8 (-1) 10 (+0)13 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3200 sp. 1 Smokesticks. 1 Antitoxin.


Social Check DCs

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