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NPC Generator

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Advanced [show]


Frederick Ryland, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. He wears his black hair up. He wears an eyepatch.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a small toy that he constantly fidgets with.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Mundane, Addict. Bonds: Poor, Slave, Criminal record. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Frederick Ryland, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 7000 sp. 2 Alchemist’s fire. 6 Acid flasks. 2 Alchemist’s fire.


Social Check DCs


Geoffrey Darby, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an entirely yellow suit with grey socks and a vest with buckled shoes. He wears a colorful flower in his golden hair. His eyes are gray and catlike.

Personality: Geoffrey is depressed about a lot of things. He tends to be a nihilist. He is a great chef.

History: Geoffrey was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Poor, Adventurer. Occupation: Blacksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Geoffrey Darby, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)15 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Kody Brandon, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt. His skin is fair and his fingers are delicate and long. His hair is red and very short. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has drifted from career to career and currently works as a Bellfounder.

Motivation: Someone believes him a fraud; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac. Bonds: Enemies, Job. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Kody Brandon, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Cory Lester, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear pastel clothing when he does not wear armor. He has moderate length black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Cory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. A true patriot, Cory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Cory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and revenge

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Military, Religious, Enemies. Occupation: Weaver

Voice: Scratchy, weak

Attributes [hide]

Cory Lester, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Manfred Compton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. He has amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a necromancer, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Manfred abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted, Artistic. Bonds: Immigrant, Mentor, Adventurer. Occupation: Shipwright

Voice: Old thin voice

Attributes [hide]

Manfred Compton, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 13 (+1)9 (-1) 15 (+2)13 (+1)
Skills Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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