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Alex Bradford, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is greying along the sides and has receded to reveal a widow's peak. This amber eyed westerner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. He invites people to come help in his community garden.

History: He got into the Sellsword business at a young age. From there he went from mercenary job to mercenary job. He struck the Sellsword job and began his own company from there.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Alex Bradford, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)17 (+3) 12 (+1)19 (+4)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Giant, Elven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Hubert Blakeley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long auburn hair is drawn into a two foot long braid. He has violet eyes and a yellow hat with a brown feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Hubert lived on a farm with his mother, near the main road leading to a nearby town. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their daughter. He worked as a Seamstress, and he later adopted a second daughter.

Motivation: To reunite with his absent mother.

Flaws: Shy. Bonds: Poor, Enemies, Family, Immigrant. Occupation: Seamstress

Voice: Complex vocabulary, royal

Attributes [hide]

Hubert Blakeley, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)13 (+1) 14 (+2)9 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Hugh Langley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a simple tan robe with blue stripes complete with hood. He has a hunchback. He wears a feathered hat to cover his moderate length silver hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the west. He worked as a nervous Miller and found it very stressful. He became a Miller soon after.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Job, Immigrant. Occupation: Miller

Voice: Eastern European accent

Attributes [hide]

Hugh Langley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 11 (+0)7 (-2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Heavy wooden shield. 1 Chain shirt. 1 Masterwork Heavy steel shield.


Social Check DCs


Balimaar Rutland, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, marred by beers. He has styled his white hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends.

Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Adventurer. Occupation: Miller

Voice: Booming voice

Attributes [hide]

Balimaar Rutland, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Patrick Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a large tan jacket. His hair is silver and curly. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. Energy wise he seems alert and responsive.

History: He was born to loving parents in a slum to the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Recently he has begun working with bootleggers and crooks.

Motivation: Many goblins want him driven away; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted, Professionalism. Bonds: Immigrant, Poor, Criminal record, Enemies. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Patrick Marlowe, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 6 (-2)12 (+1) 18 (+4)15 (+2)
Skills Insight +6, Nature +3
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Masterwork studded leather. 1 Breastplate.


Social Check DCs

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