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NPC Generator

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Advanced [show]


Aldous Asheton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown cloak and cross-gartered tan stockings. His hair is always cut to a buzz. His skin is flawless and his violet eyes scan people very quickly.

Personality: This man loves painting and to teach people painting more than just about anything. He is skeptical of what others tell him and is slow to trust.

History: Sold as a small child to a wizard, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Mentor, Job. Occupation: Ruler

Voice: Hollow voice

Attributes [hide]

Aldous Asheton, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)11 (+0) 13 (+1)5 (-3)
Skills Insight +3, Intimidation -1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 40 pp. 1 Darkwood Shield.


Social Check DCs


Thomas Wade, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a lot of dark rich colors, with gold accents. His long blonde hair reaches down to his waist. His amber eyes are passionate and lively.

Personality: Thomas is depressed about a lot of things. He tends to be a nihilist. He also hits on women, regardless of circumstances.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town working and never settling down anywhere, but has fallen for a local Architect. He hasn't told them the truth, but wants to settle down with them.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and wants his loneliness to end

Flaws: Depressed. Bonds: Attractive, Has a crush, Religious, Enemies. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Thomas Wade, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 8 (-1)16 (+3)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trym Barton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His top hat is riddled with cuts and holes. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a island tribe. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his old friends.

Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Rich, Nature. Occupation: Bather

Voice: Rolls R's

Attributes [hide]

Trym Barton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ralf Yorke, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears blue leather gloves, a blue jacket, and tight pants. His brown hair is drawn into a tight pony tail with a clover scrunchie. He is very pretty but has cold, dead eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Ralf was born with his father's beautiful face. In his youth he was a Dyer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Fighting. Flaws: PTSD. Bonds: Attractive, Religious. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

Ralf Yorke, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 10 (+0)10 (+0)
Skills Athletics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Aldous Churchill, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a hunchback. He keeps his black hair in a pixie cut. He has several tiny emerald earrings on each ear.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: Born in the south to a Mayor, Aldous learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has built up a small fortune and can afford his own way.

Motivation: He loathes his own lifestyle; and further expansion of business

Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Rich, Job. Occupation: Mayor

Voice: Thin and wheezing

Attributes [hide]

Aldous Churchill, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 7 (-2)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Celestial, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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