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Advanced [show]


Alex Holton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in collared shirts and wears a proper scarf over his head. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are blue and beady.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert. Flaws: Ugly, Shy, Disease. Bonds: Adventurer. Occupation: Fletcher

Voice: Italian accent

Attributes [hide]

Alex Holton, Male Human Fighter 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 9 (-1)11 (+0)
Skills Insight +2, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Ridley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his sword. He has a long chestnut beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He works hard and plays hard.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Lance was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Lance's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Mentor. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Lance Ridley, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 13 (+1)9 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Don Sutherland, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of strength around his neck, and a quarterstaff on his belt. His long black hair is drawn into a two foot long braid. He has a dull look in his violet eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Don was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Don took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Family, Nature. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Don Sutherland, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Chad Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear grey clothing when he does not wear armor. His hair is greying and his face has many wrinkles. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born the only child of a wealthy merchant. Through the years after Chad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Chad's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Philantrophist, Artistic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Chad Bradshaw, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)7 (-2) 12 (+1)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp. Red spinel (70 gp). Azurite (4 gp). 2 Smokesticks. 3 Tanglefoot bags. 3 Antitoxin.


Social Check DCs


Lance Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and pastel workpants. His shirt is violet, and he wears a heavy pastel leather apron most of the time. He carries with him a set of axes on his belt, each one with a emerald on the hilt. He wears his hair in dreadlocks. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is an amazing painter.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Layabout

Voice: Forgets to breathe while speaking

Attributes [hide]

Lance Kirby, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)12 (+1) 10 (+0)10 (+0)
Skills Medicine +2, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp.


Social Check DCs

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