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NPC Generator

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Advanced [show]


Kyle Eastoft, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a green shirt with thin grey vertical stripes and white pants. He has a long blonde beard with little hanging trinkets. His gray eyes have a joyful gleam in them most of the time.

Personality: Kyle speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Locksmith business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To end his boredom; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Impeccable. Flaws: Shy, Mundane. Bonds: Job, Military. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Kyle Eastoft, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)10 (+0) 14 (+2)9 (-1)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Malachite (7 gp). Pink pearl (120 gp). Blue quartz (7 gp). 1 Masterwork Common Melee.


Social Check DCs


Lance Allerton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear black pants and tee shirts. His blonde hair is braided into rings. His thin eyebrows rest above his beady blue eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born to a criminal king-pin and mafia family His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Lance was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Enemies, Criminal record. Occupation: Ploughman

Voice: Slurs words

Attributes [hide]

Lance Allerton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)13 (+1) 17 (+3)12 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dean Allerton, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright black suits and hats, and sports empty pouches on his belt. With bright blonde hair and a scraggly beard. His face is scarred and worn.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. The war was a terrible time for him, and Dean does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Antagonistic, Depressed, PTSD. Bonds: Military, Rich. Occupation: Knight

Voice: Smooth and feminine

Attributes [hide]

Dean Allerton, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)17 (+3) 13 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 13000 sp. Gold dragon comb with red garnet eye (700 gp). Embroidered and bejeweled glove (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs


Rolf Tatum, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Rolf was born the youngest of three triplets. Rolf was born on a far eastern desert where he grew up under the tutelage of his father, an expert Carpenter. He moves from town to town, unable to find a place to settle.

Motivation: Regain custody of his son.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Carpenter

Voice: Hissing voice

Attributes [hide]

Rolf Tatum, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)9 (-1) 11 (+0)14 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp. Large well-done wool tapestry (300 gp). A roughly beaten golden orb (30 gp).


Social Check DCs


Bernard Blakely, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is singed and shortened. His eyes are blue and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Barber, who enjoyed hunting, Bernard was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He is untrained/undisciplined, which makes him dangerous.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Flaws: Ugly, Insane, Impulsive. Bonds: Nature, Adventurer. Occupation: Beggar

Voice: Soft and melodious

Attributes [hide]

Bernard Blakely, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)12 (+1) 8 (-1)10 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 27000 sp. Star rose quartz (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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