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Advanced [show]


William Winthrop, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He is bald on top and has large auburn tufts of hair around his ears. His eyes are violet and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His job bores him to no end. He has decided to make it more interesting.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has passion for adventuring and risk; and he is a bit of a kleptomaniac

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Stylist

Voice: German accent

Attributes [hide]

William Winthrop, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)9 (-1) 10 (+0)10 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10 pp. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Kimberly, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a custom-built plate barding that's adorned with brown lining and desert motifs. His skin is also unnaturally pale. His golden hair is kept up in a ponytail inside a wide-brimmed hat. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theodoric is combative with any and all who dare try his patience in the slightest.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and his religion dominates his actions

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Theodoric Kimberly, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)14 (+2) 16 (+3)12 (+1)
Skills Nature +4, Stealth +1
Senses Passive Perception 13
Languages Common, Undercommon, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2000 cp.


Social Check DCs


Aldous Carlisle, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is brown and curly. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born a particularly ugly child, much to the horror of his parents. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Flaws: Shy, Ugly, Fearful. Bonds: Adventurer, Job. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Aldous Carlisle, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)16 (+3) 12 (+1)11 (+0)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 11
Languages Common, Ignan, Druidic, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp. 1 Superior lock.


Social Check DCs


Everard Gladstone, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is auburn and curly. His brown eyes dart from person to person to random spaces in the air.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a brothel owner, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and a deep hatred of gnolls

Ideals: Optimist, Philantrophist. Bonds: Poor, Mentor. Occupation: Priest

Voice: Old thin voice

Attributes [hide]

Everard Gladstone, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)6 (-2) 15 (+2)8 (-1)
Skills Medicine +4, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gomory Wharton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear yellow clothing when he does not wear armor. His auburn hair is braided into rings. His eyes are likewise green.

Personality: Gomory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Flattery will make him almost putty in your hands.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Gomory reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is wracked by social anxiety; and meet up once more with his childhood friend

Ideals: Extrovert. Flaws: Selfish, Fearful. Bonds: Immigrant, Military, Adventurer. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Gomory Wharton, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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